Instance

origin returns:

Method
isOpenWhether it's open or opening.
open({ instant })Open, or turn round if it's closing.
close({ instant })Close, or turn round if it's opening.
toggle()Open if it's closed or closing, and close otherwise.
set(options)Change any option except open.
destroy()Stop, and remove anything it added.

instant: true jumps to the end with no animation. The meshes, springs and drivers the effects are built from are exported too, for drawing them some other way.